top of page
11_edited.png
iPhone 14 & 15 Pro Max - 71.webp
iPhone 14 & 15 Pro Max - 69.webp
iPhone 14 & 15 Pro Max - 73.webp
Frame 37066.webp
12.webp
13.webp
13.webp
Frame 37098 (1).webp
Frame 37049.webp
Frame 37067.webp

Gomu - Gamified Grocery App

PERSONAL PROJECT

PRODUCT DESIGN

UI/UX DESIGN

UX RESEARCH

May 2023- August 2023     I     Bangalore, India

PROJECT OVERVIEW

PROJECT CONTEXT

PROBLEM STATEMENT

PROJECT ROLE

Gomu is an app that gamifies online grocery shopping by combining virtual farming, immersive shopping, and real-world grocery delivery for a fun and engaging experience.

Post-COVID routines have become monotonous, especially with the return to on-site work. Online grocery shopping,  the most commonly used apps and frequent tasks,  presents an opportunity to turn mundane activities into joyful, immersive experiences.

Online grocery shopping is repetitive and dull. Gomu addresses this by merging virtual farming with real-world shopping, making the experience fun, rewarding, and engaging.

UI/UX Designer, UX Researcher, Branding design , Visual Designer

About 98% 

working-class individuals in metropolitan Bangalore, India use grocery apps regularly, according to a quick survey, highlighting the widespread reliance on these platforms in daily life.

Untitled design (7).gif

FINAL SOLUTION

GOMU

The app uses the pleasure of casual mobile gaming in the form of virtual farming to transform grocery shopping into a dynamic and fun experience.

Untitled design (13).webp
13.webp

AND

11_edited.png
12.gif

Virtual farming Growing produce

13.gif
14.gif
15.gif
16.gif

Harvest  & Sell for virtual tokens

Buy discounts coupons with tokens

Online grocery shop- use coupon for discounts

Have your groceries delivered to your doorstep - In Real Life!

Frame 37096.webp

Play on your phone

get your groceries delivered to you

MAIN SCREEN BREAKDOWN

Frame 37064 (1).webp
12.webp
13.webp
13.webp
13.webp
Frame 37068.webp
Frame 37048.png
Frame 37081 (1).webp
Frame 37066 (1).webp
Frame 37078 (1).webp

Energy tracker

Internal farm menu to access storage, animal care & friends

User Profile  ++

Your virtual farm

Component 2 (1).webp

Grocery Store

Component 11 (1).webp

Your Cart

Component 13 (1).webp

Your Grocery Lists

Component 12 (1).webp

Token Tracker

VR Mode switch

Frame 37098 (1).webp

FINAL APP DESIGN - FEATURE FLOW

The app synergizes creativity through casual mobile gaming in the form of virtual farming to transform grocery shopping into a dynamic experience.

Untitled design (1).gif
Frame 36957 (1).png

FEATURE 1

User can grow crops, harvest & sell for tokens

Users can customize their avatar and grow their own crops, nurture animals and just relax growing their virtual farm.

8.webp
7.webp
10.webp
Frame 37049.webp
download (1).gif

FEATURE 1

User can customize their avatar

Build a sense of community and belongingness by creating an avatar and befriending other avatars

image.png

Assets were made and animated on 

FEATURE 2

User can shop groceries from the online store and have it delivered in person (IRL)

This is a quick commerce feature by Gomu, offering fast delivery of groceries and essential items to users.

Frame 37053.webp

FEATURE 3

User can use their virtual tokens to buy discounts!

Users are permitted to use 2 coupons a day and they can unlock new coupons the more they play the game.

13.webp
Frame 36992.png
Frame 36994.png
Frame 37050.png
Untitled design (2).gif
Frame 36957 (1).png
12.webp
Untitled design (3).gif
Frame 36957 (1).png

FEATURE 4

Generate grocery lists instantly or create them from recipes using AI.

Effortlessly create grocery lists by manually adding items, searching for recipes, or importing ingredients via a recipe URL. AI-generated lists can be added directly to your cart. All lists are shareable, with customizable edit access.

Frame 37057.webp
Frame 37058.webp
Frame 37062.webp
Frame 37059.webp

Widget feature to easily add items to pinned list

Frame 37052.png
Frame 37061.webp

RESEARCH APPROACH - SUMMARISED

image.png
image.png
image.png

Research and Analysis

Market research and competitor analysis identified user preferences, pain points, and trends in grocery delivery and casual gaming. Insights from virtual farming and online shopping revealed market gaps to enhance both gameplay and the shopping experience

Screenshot 2024-12-18 at 12.57.41 PM.png

User Research

Qualitative and quantitative research, including surveys, questionnaires, interviews, and focus groups, gathered insights on user habits, preferences, motivations, and potential challenges related to gaming and shopping behaviors.

Frame 2.png

Observational studies

Total of 5 different users, based on user research, were placed under observation to understand their daily routine during their work hours. Select few permitted continuing the observational studies from morning to nighttime.

IMG_2348 1 (1).jpg

Co-Creation Sessions

Total of 5 different users, based on user research, were placed under observation to understand their daily routine during their work hours. Select few permitted continuing the observational studies from morning to nighttime.

Ecosystem Mapping

Highlighting the key Stakeholders, Value exchange and key Themes based off the stakeholder mapping

Key Actors/Players

  • Upper Working Class: Convenience, engagemen

  • Middle Working Class: Budget-conscious, rewards

  • Lower Working Class: Savings, affordability

  • Affluent Working Class: Innovation, seamless experience

  • Casual Gamers

  • Delivery Service

Key Themes

Gamified Grocery Shopping

Bridging virtual gameplay with real-world grocery shopping 

Savings and Rewards

Inclusive Design- Catering to diverse working-class users with affordability, accessibility, and engagement

Frame 16 (2).png

6. Casual gaming has a broad appeal, attracting users aged 12 to 35, and even beyond.

DATA ANALYSIS

User Personas

Working Individuals were interviewed

13

Age Groups

3

Based on User Centered research- 2 types of Personas were generated:

1.      Corporate working individual - Immigration Analyst
2.      Cafe server- Rolls shop kiosk

USER PERSONA.jpg
USER PERSONA.webp
Frame 36809.png

I enjoy the few minutes I play on my phone, that's the quickest way for me to chill

Frame 36810.png
Rectangle 4411.png
Rectangle 4410.png
Frame 36811.png

Any form of discount helps with groceries, especially if I don 't have to leave my house for it!

Frame 36812.png

RESEARCH INSIGHTS

1. Casual gaming is a highly popular category in mobile gaming.

2 (1).webp

3. Users frequently use more than one grocery app, rather than sticking to just one.

4.webp

5. The primary user base for grocery delivery apps falls within the 19 to late 30s age range.

6.webp
3.webp

2. Online grocery shopping has seen a significant increase in usage by the users.

5.webp

4. Real-life simulation games like farming and gardening enjoy widespread popularity.

7.webp

5.  95% of people have transitioned to either hybrid or onsite mode of working this year.

How might we use gamification to make grocery shopping not just a necessity but a delightful and interactive activity for users of all backgrounds

Icons (2).png

Card Sorting for IA

Participants were asked to segregate, categorize and organize different features, functions, and content

Business Model Canvas

with the specified key players reflected in the Customer Segments and Value Propositions.

Frame 19.jpg

information Architecture

A4 - 50 (4).webp

Align the potential app's information architecture with user expectations, making it easier for users to navigate and find the content they seek.

Prominent task flows

The following flows are included : 

  • Instructional walk through of the farm and its activities, when user first signs up.

  • User grows and sells harvest for tokens

  • Tokens used to purchase discount coupons

  • Avatar creation

  • Switching to VR mode

Click to Zoom in

IDEATION ( EXPLORING WIREFRAMES)

Frame 37034.webp

Initial Onboarding

Existing Users

New Users

Location Access for grocery delivery

Frame 37036 (2).webp

Making grocery lists

Users can use their tokens to buy coupons and apply it at Check-out

Users can use their coupons to buy coupons for discounts from their total bills.

Users can explore the online grocery store to deliver grocercies in real life

Frame 36893.webp
Frame 10513.webp
Frame 36894.webp

Exploration of low fidelity wireframes of the app idea and it's features  based the above task flows

Frame 37035 (2).webp

Buy Coupons or other raw materials with the tokens earned

Instructional Walkthrough of the   virtual farming

Avatar Customisation

Task list to nudge user to start growing crops and other tasks

Now User will sell their crops for tokens

Harvest the crops

Choose your crop of choice

Users can switch to VR mode to experience both the virtual farm and online grocery store

Frame 37089.webp

FINAL OUTCOME

What is Gomu?

The app uses the pleasure of casual mobile gaming in the form of virtual farming to transform grocery shopping into a dynamic and fun experience.

12.webp
13.webp
13.webp
13.webp

Online Gaming experience to an Offline Delivery

2_edited.png
13.webp
13.webp
13.webp
13.webp
ED3F7B46-F57A-48B8-AD80-6969393FA32B.webp
bottom of page